volunteers INFO

MASTERS LEAGUE INVITATIONAL AUCKLAND 2024

312 FORTITUDE
2A MALVERN ROAD, ONEHUNGA, AUCKLAND

volunteers INFO

As we approach the 2024 Masters League Invitationals, we want to express our heartfelt gratitude for your commitment to volunteering. Your contribution is the cornerstone of a successful and well-organized event. Here is essential information for you to have a seamless experience on the day of the event:

Venue: 312 Fortitude – 2a Malvern Road, Onehunga, Auckland

Athlete Entry Check-In: Check in is at 6.30 am, or 60mins before their first WOD. For example, our Warriors/Heroes heat 1 check-in will be around 10:30 am.

All athletes must register 60mins before their first event.

Parking Tips:

  • Off-Street Parking: There is plenty of off-street parking available on the surrounding streets. For a stress-free experience, consider parking at Mays Road, Captain Springs Road, Patrick Street, Grotto Street, Hearetaunga Avenue, Henderson Place, or Felix Street.
  • Be Neighborly: Please be mindful not to park in front of or block any roller doors belonging to our neighbors, and specifically avoid blocking the side of the gym leading to Auckland Kendo.
  • Security Reminder: Do not leave any valuable items in your car. It’s better to be safe than sorry!
  • Inform Your Supporters: Make sure your friends and family are aware of these parking guidelines to avoid any inconveniences.

Arrival Tips:

  • Allow Time for Walking: Anticipate a brief walk from your car to the venue, depending on where you find a spot.
  • Consult the Map: For your convenience, refer to the map provided below [bottom of this page], where the recommended streets for parking are highlighted.

 

Competition Corner Schedule Link: https://competitioncorner.net/events/13042/schedule

 
Head Judge: Debbie Downing is our Head Judge. She will be available for any judging-related inquiries or assistance you may require. Judges will be briefed before the start of each event.
 
Emcee: Ruth will be instrumental in making sure our event adheres to the schedule, ensuring that each heat begins and ends on time. From announcements to updates, she will keep competitors and spectators informed throughout the day.
 
Athlete Score Disputes: If approached by athletes regarding score disputes, please direct them to Lagi and Maia, who will handle all such matters.
 

Accessibility and Mobility Considerations for Judges: As judges, it is important to be aware of any athletes with mobility concerns or special requirements regarding the movements in the competition. Please ensure that these athletes communicate their needs to you or directly to Debbie Downing, our Head Judge, prior to their heat. This proactive approach will allow us to make necessary accommodations and ensure a fair and enjoyable competition for all participants. Your attention to the comfort and safety of athletes is crucial in supporting everyone to perform their best.

 

Further Assistance: For any other queries, Andi and Salu will be your go-to contacts. Feel free to reach out to us with any concerns or questions.

 

Before every wod/Event Starts:

  • Judges’ Briefing: Head Judge Debbie will provide a comprehensive briefing on the workout of the day (WOD) and movement standards. It’s crucial to absorb this information to maintain consistency across the competition.

 

During the wod/Event:

  • Stay in Your Lane: Judges are to remain in their allocated lanes at all times to oversee the athletes.
  • Score Confirmation: After an event concludes, judges will ask athletes to verify and sign off their score.
  • Score Sheet Collection: A designated volunteer will collect these sheets and bring them to the admin team for processing.

 

Special Instructions for Event 2b:

  • Weight Stripping: Athletes are required to strip the weights from their bars following their heat to assist in the quick turnover for subsequent events.

 

Floor Crew’s Role:

  • Quick Turnaround: As each event finishes, the floor crew will immediately prepare the equipment for the ensuing heat.
  • Athlete Transition: Athletes are to wait in the designated area and proceed to their lanes as soon as the preceding group exits the floor.
 
 

JUDGES ROSTER

movements standards

Bar Lateral Burpee:

  • You can jump or step back to reach the bottom position.
  • Chest and thighs must touch the ground, with the head positioned behind the barbell.
  • Hands and feet must stay within the width of the barbell plates.
  • You can step or jump back to the starting position.
  • Jumping over the barbell with a two-foot takeoff or stepping over is allowed.
  • Landing with both feet simultaneously is not necessary.
  • If a repetition is deemed incorrect (“no rep”), you must redo the entire repetition.
  • All divisions can step over the bar.

Power Snatch:

  • The barbell starts on the ground; touch-and-go is allowed but no bouncing.
  • If starting with an empty barbell or one with plates smaller than standard bumper plates, each rep must begin with the barbell clearly below the knees.
  • The barbell must be locked out overhead with hips, knees, and arms fully extended, and aligned over the middle of the body.
  • Squat snatch is not allowed.

Bar Muscle Up (BMU):

  • Start from a hang below the bar, with arms fully extended and feet off the ground.
  • Kipping the muscle-up is acceptable.
  • A rep counts when the arms are locked out in the support position above the bar, with shoulders over or slightly in front of the bar.
  • You must pass through some portion of a dip before locking out.
  • Only hands may touch the bar during the rep.

Chest to Bar (C2B) Pull-up:

  • Allowed techniques: dead hang, kipping, or butterfly pull-ups.
  • Arms must be fully extended at the bottom, with feet off the ground.
  • At the top, the chest must contact the bar below the collarbone.

Pull-ups:

  • Begin each rep with arms fully extended and feet off the ground.
  • Any style of pull-up or grip is permitted.
  • A rep is credited when the chin passes the horizontal plane of the bar.

Single Dumbbell Renegade Row:

  • Start in a push-up position.
  • Pull the dumbbell with the right hand to the chest until both heads of the dumbbell make contact with the chest, then return to the starting position.
  • Complete 9 rows on the right hand before switching to the left hand.
  • Repeat with the left hand for another 9 rows to complete a set of 18 reps.

Workout Flow:

  • Start standing in front of the barbell.
  • On the signal “3, 2, 1, GO,” begin with 12 bar-facing burpees, followed by 9 power snatches, then 6 BMUs.
  • Continue this sequence until 12 minutes have elapsed.
  • Other divisions will perform C2B, pull-ups, or Renegade Rows instead of BMUs.
  • For the Renegade Row, complete 9 reps on the right and then 9 reps on the left to count as a set of 18 reps.
  • The score is the total number of reps completed.

Power Cleans:

  • Start with the barbell on the ground.
  • Touch and go is allowed, but no bouncing.
  • Lift the barbell to the shoulders in one motion.
  • Finish with hips and knees fully extended and elbows in front of the bar.

Toes to Bar (T2B):

  • Begin by hanging from the pull-up bar with arms fully extended.
  • Any grip (overhand, underhand, or mixed) is allowed.
  • Heels must start behind the bar.
  • Rep is complete when both feet touch the bar simultaneously between the hands.
  • Kipping is permitted.

Hanging Leg Raises:

  • Start with arms and hips fully extended.
  • Feet must begin behind the bar and body.
  • Complete the rep with heels above the hip crease.

Hanging Knee Raises:

  • Start with arms and hips fully extended.
  • Feet begin behind the bar and body.
  • Complete the rep by raising knees above hip height.

Barbell Complex:

  • Squat Clean from the Ground:
    • Start with the barbell on the ground.
    • Perform a full squat (hips below knees).
    • Complete the rep with hips and knees fully extended, bar in front rack position, elbows in front.
  • Squat Clean from the Hang:
    • Start from full extension, lower the barbell to just above the knee.
    • Perform a full squat.
    • Finish with hips and knees fully extended, bar in front rack position.
  • Front Squat:
    • Start with barbell in front-rack position.
    • Squat until hip crease is below knees.
    • Finish with hips and legs fully extended.
  • During the complex, the barbell must remain in hand throughout: 1 squat clean, 1 hang squat clean, 2 front squats.

Workout 18.2a:

  • Starts with the barbell on the ground, athlete standing tall.
  • On “3, 2, 1, go”: Perform 21 power cleans, then 18 toes to bar, followed by 15 power cleans and 18 toes to bar, and finish with 9 power cleans and 18 toes to bar.
  • Time taken to complete the workout is scored, with incomplete reps converted to seconds added to an 8-minute time cap.

Workout 18.2b:

  • Begins with the barbell on the ground, athlete standing tall.
  • On “3, 2, 1, go”: Perform the first lift of the barbell complex.
  • Continue loading the bar for each lift until the 5-minute time cap or maximum weight is achieved.
  • Score is the heaviest weight successfully lifted.

Additional Notes:

  • Athletes must change weights themselves without assistance.
  • Only one barbell is to be used throughout the workout.
  • Using pre-loaded barbells is not allowed.

Double Unders:

  • Standard double under where the rope passes under the feet twice for each jump.
  • The rope must spin forward to count a rep.

Single Unders:

  • For Soldier Divisions, a single under where the rope passes under the feet once per jump.
  • The rope must spin forward to count a rep.
  • Must jump with both feet.

Back Squat:

  • Hold the barbell behind the neck on the shoulders or back.
  • The crease of the hips must drop below the knees at the bottom of the squat.
  • Knees and hips must be fully extended at the top with the barbell controlled.

Alternate Dumbbell Snatch (Alt DB Snatch):

  • Starts with the dumbbell on the ground and ends overhead.
  • Both heads of the dumbbell must touch the ground at the start.
  • Lift the dumbbell in one motion overhead; touch and go is allowed but no bouncing.
  • Alternate arms after each rep.
  • Non-lifting hand cannot touch the body during the rep.
  • At the top, arms, hips, and knees must be fully locked out.
  • Dumbbell must be clearly over the middle of the body when viewed from the side.
  • Feet must return under the body while the dumbbell is locked out overhead for the rep to count.
  • Allowed methods: muscle snatch, power snatch, squat snatch, or split snatch.

Push Press:

  • Start with the barbell on the shoulders.
  • Finish with the barbell fully locked out overhead and centered over the body.
  • Elbows, shoulders, hips, and knees fully extended at the top.
  • Feet must be in line under the body at the top.
  • Cannot use a rack.
  • Strict press, push jerk, and split jerk are not allowed.

Workout Flow:

  • Start with barbell and dumbbell on the floor, athlete standing tall with a jump rope.
  • On “3, 2, 1… go,” perform 50 double-unders, 50 back squats, 50 alternating dumbbell snatches, 50 push presses, and finish with 50 double-unders.
  • Workout ends once all movements are completed.
  • Score is the time taken to complete the workout, with incomplete reps added as seconds to an 11-minute cap.
  • There is a tie-break time at the completion of the 50 back squats.

 

 
 

ATHLETES SCHEDULE

SOLDIERS
Athletes sign in and shirt collection6.00am
Brief6.30am
Warm up7.00am
First heat7.30am
  
HERO/WARRIORS
Athletes sign in and shirt collection10.00am
Brief10.30am
Warm up11.00am
First heat11.30am

 

HEATS

DIVISIONEVENTHEATTIME
SOLDIERS1Heat 107:30
SOLDIERS1Heat 207:46
SOLDIERS1Heat 308:02
SOLDIERS1Heat 408:18
SOLDIERS2Heat 108:40
SOLDIERS2Heat 208:57
SOLDIERS2Heat 309:14
SOLDIERS2Heat 409:31
SOLDIERS2Heat 509:48
SOLDIERS3Heat 110:10
SOLDIERS3Heat 210:25
SOLDIERS3Heat 310:40
SOLDIERS3Heat 410:55
SOLDIERS3Heat 511:10
    
WARRIOR + HERO1Heat 111:30
WARRIOR1Heat 211:46
WARRIOR + HERO1Heat 312:02
WARRIOR1Heat 412:18
WARRIOR + HERO2Heat 112:40
WARRIOR2Heat 212:57
WARRIOR + HERO2Heat 313:14
WARRIOR2Heat 413:31
WARRIOR + HERO3Heat 113:55
WARRIOR3Heat 214:10
WARRIOR + HERO3Heat 314:25
WARRIOR3Heat 414:40